The front of ODG’s smart glasses.
Both models have front-facing cameras, with resolutions as high as 13 megapixels, according to a report by VentureBeat. Such high resolutions are necessary for augmented reality, where virtual objects are overlaid onto the real world.
Is it likely that consumers will shell out more than $1,000 for an AR/VR solution? Maybe not, especially with established VR products like the HTC Vive already falling below $800. Still, as AR/VR products become more like normal eyewear, it’s likely that an increasing number of people will be encouraged to try them out, as well as possibly adopt them for everyday use.
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