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AMD Radeon RX 460 review: An affordable graphics card with bleeding-edge tech

Brad Chacos | Aug. 9, 2016
The AMD Radeon RX 460 graphics card is built for e-sports and low-power systems.

rx 460 hitman
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The limited graphical oomph and memory in these cards prevent any of them from seeing a major boost by flipping the DX12 switch. That said, both the GTX 950 and the RX 470 flirt with the 60 fps gold standard at Medium settings, with the GTX 750 Ti once again left in the dust.

Test 4: Rise of the Tomb Raider

Whereas Hitman adores Radeon GPUs, Rise of the Tomb Raider performs much better on GeForce cards. It’s also the single most drop-dead gorgeous PC game I’ve ever laid my eyes on.

We only tested the game’s DirectX 11 mode, as we haven’t had a chance to reevaluate the game’s DirectX 12 enhancements now that several patches have been released to fix its once-wonky implementation.

rx 460 rise of the tomb raider
Click for larger image.

Rise of the Tomb Raider is a memory-intensive game, which resulted in some sporadic heavy stuttering on the 2GB GTX 750 Ti and GTX 950 at the Very High graphics preset. The XFX RX 460 ran more smoothly with its larger 4GB memory buffer. Below that extreme preset, all three ran smoothly.

The Radeon RX 460’s lead over the GTX 750 Ti is nerfed in this Team Green-leaning game, but it still maintains a solid 12-percent lead at Medium settings. The EVGA GTX 950 opens a larger lead here, though—again, Rise of the Tomb Raider loves Nvidia. At nearly 40 fps, many people could get by playing RoTR on High settings on AMD’s new low-budget contender, especially if aided by a FreeSync monitor.

Test 5: Far Cry Primal

Far Cry Primal is yet another Ubisoft game, but it’s powered by a different engine than The Division—the latest version of the long-running and well-respected Dunia engine.

rx 460 fcp
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The RX 460 keeps a consistent 10- to 15-percent lead over the GTX 750 Ti here, with the gap widening between the two the higher you push the graphics settings. At Medium settings, AMD’s new card also pulls neck-and-neck with the GTX 950 and pushes out in excess of 45 fps.

Test 6: Ashes of the Singularity

Ashes of the Singularity, running on Oxide’s custom Nitrous engine, was an early standard-bearer for DirectX 12, and many months later it’s still the premier game for seeing what next-gen graphics technologies have to offer. (It’s a fun real-time strategy game, too!) The performance gains it offers with DX12 over DX11 are eye-opening—especially when running on Radeon cards.


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