Google Glass may have captivated our imagination for a few years, but Android Wear is what has developers excited. Just two devices are currently available running the wearables platform and already the number of explicitly Wear-supporting apps exceeds the app catalog for Google Glass, a statistic first reported by Android Central.
There are many reasons to explain this shift. For starters, it helps when the platform you're developing for is available to the public at a reasonable price. The LG G Watch is priced at $229 while Samsung's Gear Live is even cheaper at $199. Google Glass, meanwhile, is currently in an open limited beta to U.S. and U.K. residents and priced at $1,500.
Secondly, developing for Android Wear is much simpler than working on Glass. Wear is not an independent platform, but an add-on to the existing Android ecosystem.
Out of the box, nearly every Android smartphone application can deliver notifications to Android Wear devices with no modifications necessary. Also, developers can enhance their apps for Wear functionality with a few extra lines of code.
Glass, on the other hand, is a largely standalone device with its own app catalog and stricter entry requirements. However, Google does plan to bring Wear notifications to Glass in the coming months, which could greatly increase developer interest in the platform.
But the more popular a platform is, the more likely it is to have a larger selection of junk apps as well as a lot of duplicated effort. Searching for Wear apps on Google Play you'll find a bunch of flashlight apps, calculators, watch overlays, and, yes, even a Flappy Bird clone.
The quality of the early crop of Android Wear-ready apps may be up for debate. But as developers build more Wear enhancements into their apps it will only encourage more people to pick up a smartwatch.
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