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Dragon Age: Inquisition review: Big, bold, and full of fetch quests

Hayden Dingman | Nov. 12, 2014
Dragon Age: Inquisition has some utterly amazing moments, but they're padded out by a fair amount of ho-hum filler.

Most of the non-core quests are a slog, though, and if Inquisition does anything it proves how hard it is to encapsulate what makes Skyrim a great game. At best, Inquisition feels like your standard BioWare game mixed with a pale shadow of Elder Scrolls.

That's still not a bad pedigree, and the game is definitely deserving of any accolades it receives. Despite this largely negative-sounding review, I largely enjoyed my time with Inquisition. As I said, the main story is worth playing through and (since I've neglected to say it until now) the voice-acting here is fantastic.

But Skyrim this is not. In fact, I'd go so far as to argue that pursuing an open-world detracts from BioWare's strengths--namely, the story. That doesn't make it a bad game, but I wonder how much better Inquisition could've been if it'd stuck to what BioWare does best instead of chasing something it's not.

 

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